Who am I?
My name is Reepal, but I'm better known in the Tekken community as Rip... sometimes also referred to as 'THE LAW OF CALIFORNIA'. . . . America?!
Why make this?
Throw breaking is essential in Tekken 5:Dark Resurrection because forward grabs have 100% tracking. Because I'm lazy, I'd rather just go to a website to practice breaking throws than turn on a gaming system and go to practice mode and set the computer to throw me etc.
How did I make this?
I video captured each of the throws with and without break animations and cut them into smaller sized files. Then using Macromedia Flash, I set arbitrary frame intervals where I thought the throw break window should be and tweaked them a bit so they felt more accurate.
What still needs to be done?
More characters?
Tweak frames on break windows more.
Why support?
Web hosting isn't free (10 megs each time someone loads this page.. x billions!). I'll try to keep it up as long as possible, but there's no guarantee it will be up forever.
*Special thanks to everyone that gave me suggestions and helped me test this during its development, most notably Rickstah, MYK, and Kane for their help in tweaking the break windows and finding other bugs. Also, thanks to Bobino for his advice on where to get the chicken fx/pics.
SUPPORT
So.. feel free to drop me some 'support' if you find this helpful at all. It would be greatly appreciated:
Tekken and its characters are a registered trademark and copyright of Namco.
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